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Page 1 of 4:Rage is full of bits and bobs for you to find for various achievements and trophies—some are useful, some not so much—but they all have one thing in common. They can be a pain to track down. There are 54 cards to find in your travels, as well as 19 recipes and schematics, and 18 Authority Drones for you to smash your buggy through.
While the buggies serve no real purpose other than pulling some sweet air and nabbing you an achievement and/or trophy, the cards can help you build a killer deck for taking down Teague and the recipes will help you stay alive for little while longer in the wastelands of the apocalyptic future. We’ve located the whereabouts for each and every collectible in the game and have even put together a video or two to help guide you in the right direction. The wasteland isn’t a nice place, but we’re doing what we can to make your stay there a little more enjoyable.
HE Grenade Card: This Card can be found easily outside the garage in the Hagar Settlement. It will be setting on a barrel in the corner.
Dan Card: This can be found in the gas station where Dan likes to hang out, on the table beside the left bed.
Loosum Card: This little ditty can be found to the left of the gas station in Hagar’s settlement. You can find it sitting on a ledge at the left corner of the building.
Janus Outrigger Card: When you visit the Outrigger station and talk to Janus, turn around and the card will be sitting on the couch there.
Sentry Turret Card: When you enter the first building leading to the radio tower across from the Outrigger station, make a right and follow the stairs down to find this card at the far end sitting on a chair.
Rikter Card: Just before climbing the ladder in the radio tower across from the outriggers, look to the left and in the dark corner of the room you will find this.
Dune Buster Card: Once you complete the time trial race in Hagar Settlement, return to Durar in the garage and you will receive this card while he talks to you.
Crazy Joe Card: While completing the Miracle Cure quest for Richard in the saloon, enter Crazy Joe’s shack to the left of the swamp and this card will be sitting out in the open waiting to be scooped.
Shrouded Minigun Card: When you are sent to the crater to investigate the Feltrite, look for the large metal container with the open end and enter it. At the far back of it, you will find this card on the ground.
Dagger Thrower Card: When you are at the Wasted Garage exit/entrance, follow the road to the left of the building and look for the railing to the right. Follow the path to the platform above the Garage entrance to find the card.
Enforcer Card: When you are sent to the Dead City, look for this card to the right of the entrance to the large pipe that leads you to the entrance door.
Sentry Bot: This is one of the more sneaky cards in the game. To find this one, simply head to the left of the bridge at Dr. Kvasirs place and look for the card on the ground in front of a large rock.
Ghost Bonestick Card: During your first mission to the Ghost Hideout, head down a corridor that has a mutant on top of a pile of garbage just inside a doorway. Once you take him down, look up on the platform he was standing on to find the card.
Ghost Boss Card: This is card can be found in the outside area of the Ghost Hideout where the large square sculpture is. Look to the far right wall on the other side of the sculpture to find it under a table.
Ghost Pistol Card: When you are in the Ghost Hideout, head through the first hallway and when you need to hop over the barricade, go to the right to find a locked door you can use the lock grind on. Pop it open and you’ll find the card inside.
Wasted Pistol Card: Once inside the Wasted Garage, you can find this card on the second floor in a box under the staircase.
Wasted Turret Card: After grabbing all the parts for the buggy during the Find the Buggy Parts Mission, this card will be on a box to the left of the door way you just went through.
Wasted Club Card: This is found at the top of the highest flight of stair behind a wall across from the stairs opening. Look for the burning fire beneath the staircase and the washroom doors covering the flames and then head up and make a right to the far side.
Mayor Clayton Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.
Sheriff Black Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.
City Guard Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.
Jetter Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.
Club Mutant Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.
Sally Card: This card is received when you return to her after destroying bandit cars in the Wasteland. (Not shown in the video above)
Cuprino Card: This card is given when you win the race in Wellspring to get the Cuprino car after getting JK’s sponsorship. (Not shown in the video above)
Elizabeth Card: When you return from freeing Marshall from the Authority Prison, head to the saloon in Wellspring and through the back door where Elizabeth was originally sitting. Go down the stairs and the card will be there halfway down.
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Jeff McAllister is a freelance journalist who has contributed to GamesRadar+ over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.
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